Unreal Engine 5

This is an expamle of what I am learning in Unreal Egine 5. 

This includes working with collectables, manual on and off light triggers and Blueprints. 

I am being tasked to make my own simple level using Unreal Engine and Blue prints. As I progress with this I will be updating this page with Videos and images of progression. 

 

 

REM Fracture

Game Design and Development Level.

REM Fracture is a game I am designing using Unreal Engine 5. I am building everything myself, including blueprints, some assets and some sound effects. 

REM Fracture will be a psychological horror. The main character suffers from insomnia. This game is based on when the Character Jonas Haye, slips into one of these insomniac periods and slips in and out of hallucinations due to lack of sleep and the mind playing tricks.  

Each level will be based within a hallucination and a different sort of fear. 

This is a Work In Progress. 

I am also building my own in-game menus, HUD including a different style of health bar. Different from the standard bar. 

 

Progress will be updated weekly. 

 

Unreal Engine 5

Blueprints

While building this game I am learning how to build all sorts of blueprints from doors opening, to a functional HUD and will also be stepping into audio sounds. 

© Copyright. All rights reserved.

 

Logo

We need your consent to load the translations

We use a third-party service to translate the website content that may collect data about your activity. Please review the details in the privacy policy and accept the service to view the translations.